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Wednesday, February 25, 2026

Ollie's Observations 006

 


House Show Recaps — Week of February 23rd to March 1st


By Oliver Grant

Opening

Four house shows across Mythic and Polar divisions produced one of the most structurally demanding weeks of the season.

Glasgow emphasized endurance and layered escalation. St. John leaned into interference management and late-match composure. Several contests stretched the full thirty minutes. Others turned on singular mechanical swings — a referee’s pace, a mistimed interference, a submission that wouldn’t break.

When rematches occur under altered conditions, clarity becomes the advantage. This week rewarded wrestlers who adapted to officiating speed, outside presence, and momentum shifts without abandoning structure.



House Show 2026 – 011.1

Glasgow, Scotland (02/23/26)

Results

Match 1 – Serpenta Veyne vs. Mother Earth
RESULT: Mother Earth defeats Serpenta Veyne via pinfall (Powerslam)
⭐️⭐️⭐️⭐️¼

Match 2 – Friar Tuck & Little John vs. Ares & Mars (with Zeus)
RESULT: 30-minute time limit draw
⭐️⭐️⭐️⭐️½

Match 3 – Bella Aurelia & Lady Guinevere vs. Monsters of Myth
RESULT: Hydra Veyne defeats Lady Guinevere via pinfall (Standing Double Stomp)
⭐️⭐️⭐️⭐️

Match 4 – Sinbad vs. Sandman
RESULT: Sandman defeats Sinbad via submission (Sleeper)
⭐️⭐️⭐️¼

Main Event – Mordred vs. Prince Charming
RESULT: Mordred defeats Prince Charming via pinfall (Vertical Suplex)
⭐️⭐️⭐️¾


Featured Match Observation

Friar Tuck & Little John vs. Ares & Mars

Thirty minutes of layered tag structure.

Early control belonged to Friar Tuck, who built sustained pressure through holds and body offense rather than bursts. The turning point came in the extended double-team exchanges — not because of chaos, but because of timing. Each team understood when to isolate and when to reset.

Zeus’ interference never overwhelmed the mechanics. It disrupted momentum without dissolving match integrity. By the final five minutes, fatigue was visible in execution — strikes carried weight, but transitions slowed.

The draw felt earned through accumulation, not avoidance.

What it showed: Both teams can maintain structure deep into time limits. Neither abandoned identity under pressure — and in a division built on strength contrasts, endurance may decide future meetings.



House Show 2026 – 012.1

St. John, New Brunswick (02/23/26)

Results

Match 1 – Dark Ritual vs. Patchwork Dolls
RESULT: Patchwork Paula defeats Wicked Willow via pinfall (X Factor Facebuster)
⭐️⭐️⭐️⭐️

Match 2 – Krampus vs. Marcus the Beastmaster
RESULT: Krampus defeats Marcus the Beastmaster via pinfall (Demonic Driver)
⭐️⭐️⭐️⭐️¼

Match 3 – Santa Claus vs. Belsnickel
RESULT: Santa Claus defeats Belsnickel via pinfall (Tinsel Toss)
⭐️⭐️⭐️⭐️

Match 4 – Abaddon vs. Big Bad Wolf
RESULT: Abaddon defeats Big Bad Wolf via pinfall (Hell’s Fury)
⭐️⭐️⭐️¾

Main Event – Rudolph vs. Hans Trapp
RESULT: Hans Trapp defeats Rudolph via pinfall (Harvest Reaping)
⭐️⭐️⭐️⭐️


Featured Match Observation

Krampus vs. Marcus the Beastmaster

This match balanced brutality with endurance.

Both wrestlers traded sustained offensive minutes rather than spike exchanges. Marcus absorbed submission attempts without panic. Krampus layered suplexes and chokes instead of chasing the finish.

The mid-match retaliation against Paul Heyman shifted rhythm but did not fracture structure. Even after the outside variable was neutralized, the in-ring pacing remained intact.

The closing Tombstone felt decisive because the groundwork was patient.

What it showed: Krampus wins through accumulation, not spectacle. Marcus remains dangerous in counters — but when drawn into prolonged exchanges, he must convert momentum more efficiently.



House Show 2026 – 011.2

Glasgow, Scotland (02/24/26)

Results

Match 1 – Serpenta Veyne vs. Mother Earth
RESULT: Serpenta Veyne defeats Mother Earth via pinfall (Bodyscissored Dragon Sleeper)
⭐️⭐️⭐️⭐️½

Match 2 – Friar Tuck & Little John vs. Ares & Mars (with Zeus)
RESULT: 30-minute time limit draw
⭐️⭐️⭐️⭐️¼

Match 3 – Bella Aurelia & Lady Guinevere vs. Monsters of Myth
RESULT: Lady Guinevere defeats Medussa Nemesis via count-out (Suicide Dive)
⭐️⭐️⭐️½

Match 4 – Sinbad vs. Sandman
RESULT: Sinbad defeats Sandman via pinfall (Treasure Chest)
⭐️⭐️⭐️⭐️

Main Event – Mordred vs. Prince Charming
RESULT: 30-minute time limit draw
⭐️⭐️⭐️⭐️¾


Featured Match Observation

Mordred vs. Prince Charming

The rematch expanded instead of compressed.

Charming’s aerial bursts were sharper, but Mordred’s adjustments came in pacing. He reduced risk and built through repetition — vertical suplexes became a structural anchor rather than filler.

The final ten minutes elevated the match. Near-falls were spaced. Reversals escalated rather than repeated. Neither competitor overreached.

The draw reflected parity, not hesitation.

What it showed: Prince Charming can sustain offense beyond early explosiveness. Mordred remains most effective when he controls tempo rather than chasing the dramatic close.



House Show 2026 – 012.2

St. John, New Brunswick (02/24/26)

Results

Match 1 – Dark Ritual vs. Patchwork Dolls
RESULT: Morrigan defeats Patchwork Peg via pinfall (Spin Kick)
⭐️⭐️⭐️¾

Match 2 – Krampus vs. Marcus the Beastmaster
RESULT: Krampus defeats Marcus the Beastmaster via pinfall (Nightmare’s End)
⭐️⭐️⭐️⭐️

Match 3 – Santa Claus vs. Belsnickel
RESULT: Santa Claus defeats Belsnickel via pinfall (Good Tidings)
⭐️⭐️⭐️⭐️

Match 4 – Abaddon vs. Big Bad Wolf
RESULT: 30-minute time limit draw
⭐️⭐️⭐️⭐️¼

Main Event – Rudolph vs. Hans Trapp
RESULT: Hans Trapp defeats Rudolph via pinfall (Rulebook-assisted Harvest Reaping)
⭐️⭐️⭐️¾


Featured Match Observation

Abaddon vs. Big Bad Wolf

This rematch tested interference tolerance.

Wolf Pack involvement was constant, yet the match never collapsed into disorder. Abaddon’s offense remained methodical — suplexes, kneelifts, and repeated power control.

Wolf answered with sustained submissions rather than single-impact moves. The abdominal stretch sequences in the later minutes carried fatigue instead of repetition.

The time-limit draw reflected exhaustion more than stalemate.

What it showed: Abaddon can maintain discipline amid distraction. Wolf’s submission layering remains effective — but without a decisive conversion, control alone won’t secure the result.


Closing

This week emphasized endurance.

Two divisions, four cities, and multiple thirty-minute contests revealed who can sustain identity across nights. Glasgow showcased technical layering and escalation. St. John tested composure against interference and officiating variance.

Serpenta Veyne rebounded. Krampus proved consistent across rematches. Mordred adapted his pacing. Hans Trapp capitalized on structural openings.

Across both divisions, the wrestlers who adjusted to tempo and environment — rather than forcing momentum — left with the stronger impression.

House shows don’t crown champions—but they do reveal who’s ready.


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Ollie's Observations 006

  House Show Recaps — Week of February 23rd to March 1st