Airing July 1, 2026
Live from St John, Nfld
The broadcast opens on a roaring holiday crowd as red-and-white lights sweep across the arena. Canadian flags wave through the audience. The Wrestlefest Canada Day logo flashes across the screen.
At ringside, Julian and Brick Brody welcome the viewers.
Julian:
Welcome, everyone, to NPCW Wrestlefest Canada Day 2026! We are live on July 1st, and tonight the Mythic Division takes center stage.
Brick Brody:
More action. Less talk. That’s Wrestlefest, Julian, and this card is loaded from the opening bell to the main event.
Julian:
We begin with chaos inside WarGames as Team Merry Band — Robin Hood, Sinbad, Allan A Dale, Friar Tuck, and Little John — go to war against Team King’s Hand: Will Scarlett, Sheriff of Nottingham, Black Knight, Ledger Knight, and Brute Bailiff.
Brick Brody:
Then the Eternal Flame Championship is on the line in a two-out-of-three falls match. Champion Hansel defends against Raigen, and that one could reshape the entire title picture.
Julian:
The North Star Tag Team Champions, the Blonde Bombshells, step into non-title action against Lady Isolde Blackthorne and Prioress Malveil.
Brick Brody:
We’ll also see raw power collide when John Henry faces Sandman. That one is going to be heavy, direct, and unforgiving.
Julian:
And in tonight’s main event, the Mythic Crown Championship is defended in a Triple Threat Match as champion King Arthur faces Mordred and Frankenstein’s Monster.
Brick Brody:
No easy road for the champion tonight. Arthur does not have to be pinned to lose the crown, and with Mordred and Frankenstein’s Monster in the same ring, survival may be the first battle.
Julian:
Five matches. Three championships involved. One holiday battlefield.
Brick Brody:
Wrestlefest Canada Day starts now.
Julian:
We are starting Wrestlefest Canada Day with WarGames. Two teams, one cage, staggered entries, and no decision until every competitor is inside.
Brick Brody:
That means the entrance phase is about survival. Once that final man enters, the match officially begins, and then anything can end it.
Julian:
Team Merry Band has heart, speed, and numbers built around loyalty. Team King’s Hand has power, cruelty, and no hesitation.
Brick Brody:
This is not about style points. This is about who can still stand when the cage door locks.
Entrance Phase
Allan A Dale and Black Knight begin inside the WarGames cage.
Allan A Dale circles wide, using the space between the rings to keep distance.
Black Knight cuts him off with a hard shoulder block and drives him into the cage wall.
Allan A Dale fires back with quick strikes, but Black Knight absorbs them and drops Allan A Dale with a rolling clothesline.
Black Knight grinds Allan A Dale against the steel and keeps him trapped near the corner.
Friar Tuck enters for Team Merry Band.
Friar Tuck charges across the ring and crashes into Black Knight with a splash.
Allan A Dale follows with a dropkick that sends Black Knight staggering into the ropes.
Friar Tuck and Allan A Dale work together, forcing Black Knight between the two rings.
Black Knight fights back with clubbing shots, but Friar Tuck uses his weight to smash Black Knight into the cage.
Will Scarlett enters for Team King’s Hand.
Will Scarlett rushes straight at Friar Tuck and lands a sharp enzuigiri.
Black Knight regains control and hurls Allan A Dale into the turnbuckles.
Will Scarlett and Black Knight split the ring, cutting off both members of Team Merry Band.
Friar Tuck catches Will Scarlett with a slingshot burst between the rings.
Allan A Dale uses the opening to stagger Black Knight with a swinging neckbreaker.
Robin Hood enters for Team Merry Band.
Robin Hood explodes into the cage and drops Will Scarlett with a package piledriver.
Friar Tuck crushes Black Knight against the turnbuckles.
Allan A Dale keeps Black Knight off balance with rapid strikes.
Robin Hood launches Will Scarlett across the ring and follows with a pop-up powerbomb.
Sheriff of Nottingham enters for Team King’s Hand.
Sheriff of Nottingham grabs Robin Hood from behind and slams him into the cage.
Will Scarlett recovers and attacks Friar Tuck with fast knee strikes.
Black Knight boots Allan A Dale down near the ropes.
Robin Hood reverses Sheriff of Nottingham into the corner and drives him down with a second heavy power move.
Sinbad enters for Team Merry Band.
Sinbad storms in and drops Sheriff of Nottingham with a short-arm lariat.
Robin Hood takes Will Scarlett down with another burst of offense.
Friar Tuck cuts off Black Knight with a heavy body attack.
Allan A Dale keeps moving, striking and escaping before Team King’s Hand can isolate him.
Sinbad and Robin Hood briefly overwhelm Sheriff of Nottingham, forcing Team King’s Hand to retreat across the second ring.
Brute Bailiff enters for Team King’s Hand.
Brute Bailiff tears into the match with a short-arm lariat on Sinbad.
Brute Bailiff yanks Friar Tuck into the steel and throws Allan A Dale across the ring.
Black Knight catches Robin Hood with a dropkick.
Sheriff of Nottingham drags Sinbad into the corner and stomps him down.
Will Scarlett attacks Friar Tuck from behind and drives him face-first into the mat.
Little John enters for Team Merry Band.
Little John barrels into the cage and levels Brute Bailiff with a shoulder tackle.
Sinbad rises and throws Sheriff of Nottingham with a gutwrench suplex.
Robin Hood superkicks Will Scarlett.
Allan A Dale spikes Black Knight with a DDT.
Friar Tuck clamps onto Ledger Knight’s side of the cage before Ledger Knight can enter, daring the final man to step inside.
Ledger Knight enters for Team King’s Hand.
Ledger Knight steps through the door, and the cage is locked.
WarGames officially begins.
Main Match
Little John charges Ledger Knight and locks in a shoulder claw.
Sinbad grabs Ledger Knight and throws him with a gutwrench suplex.
Allan A Dale spikes Ledger Knight with a double-arm DDT.
Robin Hood cracks Ledger Knight with a superkick.
Ledger Knight survives the first swarm and rolls toward his corner.
Ledger Knight chop-blocks Little John with a shin breaker.
Brute Bailiff follows with a short-arm lariat that knocks Little John backward.
Little John powers up and plants Ledger Knight with a backbreaker.
Little John covers Ledger Knight.
Ledger Knight kicks out.
Little John pulls Ledger Knight up and throws him with a towering suplex.
Ledger Knight answers with backhand chops and forces Little John between the rings.
Little John slingshots across the gap and crashes into Ledger Knight.
Ledger Knight fires back by ramming Little John into the cage.
Ledger Knight, Brute Bailiff, Sheriff of Nottingham, Will Scarlett, and Black Knight swarm Little John.
Ledger Knight hits a dropkick.
Brute Bailiff follows with a German suplex.
Sheriff of Nottingham adds another German suplex.
Will Scarlett snaps Little John with a step-up enzuigiri.
Black Knight throws Little John with a German suplex of his own.
Little John refuses to stay down and claws back with another shoulder claw on Ledger Knight.
Ledger Knight keeps attacking the leg with another shin breaker.
Black Knight springs up and snaps Little John over with a frankensteiner.
Little John rises again and throws Ledger Knight with a towering suplex.
Ledger Knight calls the full King’s Hand forward again.
Ledger Knight dropkicks Little John.
Brute Bailiff hammers Little John with a fist barrage.
Sheriff of Nottingham takes Little John down with a Russian legsweep.
Will Scarlett drives a knee into Little John’s face off a snapmare.
Black Knight crushes Little John with a powerbomb.
Little John absorbs the punishment and swings back with an axe-handle drop on Ledger Knight.
Ledger Knight snaps Little John with backhand chops.
Brute Bailiff throws Little John with another German suplex.
Sheriff of Nottingham launches into a springboard dropkick.
Will Scarlett lands a superkick.
Black Knight levels Little John with a rolling clothesline.
Little John somehow stays active and swings back at Ledger Knight.
Ledger Knight turns toward Allan A Dale and whips him hard across the ring.
Ledger Knight covers Allan A Dale.
Friar Tuck breaks up the pin.
Allan A Dale answers with a gutwrench suplex on Ledger Knight.
Ledger Knight knocks Allan A Dale down with a body block and covers again.
Friar Tuck breaks up the pin a second time.
Ledger Knight, Black Knight, and Sheriff of Nottingham surround Allan A Dale.
Ledger Knight attacks the leg with a shin breaker.
Black Knight launches into a springboard 450 splash.
Sheriff of Nottingham follows with a springboard dropkick.
Allan A Dale fights back with a cross-ring whip that sends Ledger Knight crashing into the cage.
Sinbad cuts through the chaos and floors Ledger Knight with a short-arm lariat.
Sinbad spikes Ledger Knight with a hammerlock DDT.
Ledger Knight answers with another shin breaker.
Sinbad covers Ledger Knight.
Ledger Knight kicks out.
Sinbad keeps the pressure on with another short-arm lariat.
Ledger Knight hurls Sinbad between the rings.
Sinbad returns with open-hand chops.
Ledger Knight traps Sinbad in an inverted figure-four leglock.
Sinbad fights through the hold and refuses to submit.
Ledger Knight releases the hold and blasts Sinbad with a shin breaker.
Ledger Knight covers Sinbad.
Sinbad kicks out.
Sinbad catches Ledger Knight with an inverted facelock backbreaker.
Ledger Knight spikes Sinbad with a gang piledriver.
Ledger Knight covers Sinbad.
Friar Tuck dives in and breaks up the pin.
Friar Tuck clamps Ledger Knight in the Keg Crusher bear hug.
Ledger Knight struggles as Friar Tuck squeezes the air out of him.
Ledger Knight escapes by dragging Friar Tuck into position.
Ledger Knight and Will Scarlett combine on Friar Tuck.
Ledger Knight launches a triple suplex setup.
Will Scarlett adds a slingshot apron DDT.
Friar Tuck absorbs the punishment and fires back with a triple suplex of his own.
Friar Tuck, Little John, and Allan A Dale try to overwhelm Ledger Knight.
Friar Tuck locks in the Keg Crusher again.
Little John adds a backbreaker.
Allan A Dale looks for the Final Verse.
Ledger Knight neutralizes the attack and slips free.
Friar Tuck keeps coming and lands a double axehandle.
Ledger Knight swings wildly.
Friar Tuck reverses and slingshots Ledger Knight across the ring.
Friar Tuck lands another slingshot.
Friar Tuck follows with rolling scissors.
Will Scarlett cuts off Friar Tuck with a suplex cutter.
Will Scarlett covers Friar Tuck.
Friar Tuck kicks out.
Friar Tuck answers with a gang piledriver on Will Scarlett.
Friar Tuck covers Will Scarlett.
Sheriff of Nottingham breaks up the pin.
Friar Tuck, Little John, Sinbad, Robin Hood, and Allan A Dale swarm Ledger Knight.
Friar Tuck scrapes Ledger Knight’s face across the cage.
Little John pounds Ledger Knight with headlock punches.
Sinbad blasts Ledger Knight with a short-arm lariat.
Robin Hood launches Ledger Knight with a pop-up powerbomb.
Allan A Dale whips Ledger Knight across the ring.
Ledger Knight answers with a shin breaker to slow the rally.
Robin Hood catches Ledger Knight with a pumphandle kneecap brainbuster.
Allan A Dale adds a dropkick.
Ledger Knight fires back with a dropkick of his own.
Friar Tuck, Little John, Sinbad, and Allan A Dale turn toward Sheriff of Nottingham.
Friar Tuck drives Sheriff of Nottingham down with an aided powerbomb.
Little John adds a backbreaker.
Sinbad drills Sheriff of Nottingham with a double knee strike.
Allan A Dale hits the Travelling Troubadour swinging neckbreaker.
Friar Tuck snaps Sheriff of Nottingham over with a suplex.
Sinbad whips Sheriff of Nottingham across the ring.
Sheriff of Nottingham staggers but springs back with a dropkick that catches Sinbad coming in.
Sinbad answers with an inverted tornado DDT.
Allan A Dale follows with a gutwrench suplex.
Sheriff of Nottingham fires back with another springboard dropkick.
Friar Tuck and Will Scarlett clash near the cage wall.
Friar Tuck slingshots between the rings.
Little John throws Will Scarlett with a triple suplex.
Sinbad scrapes Will Scarlett’s face against the cage.
Robin Hood crashes down on Will Scarlett with a Swanton Bomb.
Allan A Dale throws Will Scarlett with a gutwrench suplex.
Will Scarlett fights through the pileup and snaps Friar Tuck with a facebreaker knee smash.
Friar Tuck clamps Will Scarlett in a reverse chin lock.
Little John drops an axe handle on Will Scarlett.
Robin Hood slams Will Scarlett into the cage door.
Allan A Dale throws Will Scarlett with another gutwrench suplex.
Will Scarlett escapes and plants Friar Tuck with a suplex cutter.
Little John smashes Will Scarlett across the back.
Sinbad slingshots between the rings and crashes into Will Scarlett.
Robin Hood spikes Will Scarlett with a package piledriver.
Will Scarlett somehow answers with a frog splash to break the rhythm.
Friar Tuck, Little John, Robin Hood, and Sinbad turn toward Brute Bailiff.
Friar Tuck slingshots into Brute Bailiff.
Little John punches Brute Bailiff in the midsection.
Robin Hood catches Brute Bailiff with an enzuigiri.
Sinbad hammers Brute Bailiff with a short-arm lariat.
Brute Bailiff refuses to fall and snaps Friar Tuck down with a dragon screw.
Brute Bailiff levels Friar Tuck with a short-arm lariat.
Brute Bailiff turns toward Little John.
Brute Bailiff grabs the leg, but Little John blocks the dragon screw.
Brute Bailiff and Sheriff of Nottingham try to double-team Little John.
Brute Bailiff attempts a German suplex.
Sheriff of Nottingham looks for a Russian legsweep.
Little John powers out and shoves both men away.
Brute Bailiff catches Little John as Little John turns back toward the fight.
Brute Bailiff drives Little John into the cage door with a crushing CAGE DOOR SLAM.
Little John collapses in the center of the ring.
Brute Bailiff covers Little John.
The referee counts three.
RESULT: TEAM KING’S HAND DEFEATS TEAM MERRY BAND VIA PINFALL WHEN BRUTE BAILIFF PINS LITTLE JOHN WITH CAGE DOOR SLAM.
Julian:
What a brutal opening match. Team Merry Band had long stretches of control, especially once Robin Hood and Sinbad entered, but the King’s Hand kept targeting the biggest man on the other side.
Brick Brody:
That was the difference. They broke Little John down piece by piece, and Brute Bailiff finished the job with that Cage Door Slam.
Julian:
Ledger Knight took an enormous amount of punishment and still kept dragging Team King’s Hand back into control.
Brick Brody:
And Brute Bailiff just made a statement. In WarGames, strength matters. Tonight, his strength ended the match.
Julian:
The Eternal Flame Championship is on the line, and this one is two-out-of-three falls. That favors endurance, focus, and adjustment.
Brick Brody:
Hansel is the champion, but Raigen is dangerous because he can hurt you in several different ways. One mistake can cost a fall. Two mistakes can cost the title.
Match
Hansel opens with a Boston crab, wrenching Raigen down early.
Raigen powers out and answers with a bodyslam, forcing Hansel to release the hold.
Hansel stays on the legs and goes back to the Boston crab.
Raigen refuses to submit and drags himself free.
Raigen catches Hansel in the Demon Sleeper, pulling the champion backward and testing his air.
Hansel fights out before the hold can fully close.
Hansel fires off a dropkick.
Raigen answers with another Demon Sleeper attempt, this time cinching it in tighter.
Hansel reaches the ropes and survives.
Hansel drives a sharp atomic kneedrop into Raigen.
Raigen fires back with a knee lift.
Hansel reverses another knee lift and throws Raigen with a belly-to-belly suplex.
Hansel hits a spine crusher.
Raigen traps the arm and twists into an armbar.
Raigen follows with a piledriver, dropping Hansel hard.
Hansel answers with a dropkick, but Raigen catches him again with a knee lift.
Raigen throws Hansel down with a bodyslam.
Hansel keeps moving and lands another dropkick.
Raigen plants Hansel with a second piledriver and covers.
Hansel kicks out.
Hansel regains control with a spine crusher.
Raigen answers with a double axehandle.
Hansel catches Raigen with another atomic kneedrop.
Hansel follows with a powerslam.
Raigen counters with a piledriver and tries to steal the fall.
Hansel reverses the pin and nearly catches Raigen.
Raigen kicks out.
Hansel connects with a flying forearm smash.
Raigen answers with a front kick.
Hansel drives another atomic kneedrop into Raigen, hooks the leg, and holds him down.
FIRST FALL: HANSEL PINS RAIGEN WITH AN ATOMIC KNEEDROP.
HANSEL LEADS 1–0.
Raigen comes out of the reset aggressively and lands a knee lift.
Hansel throws Raigen with a belly-to-belly suplex.
Raigen answers with a front kick.
Raigen attacks the leg with a leglock.
Hansel neutralizes it before Raigen can fully turn the pressure.
Hansel hits a powerslam.
Raigen spikes Hansel with a piledriver.
Hansel staggers up and lands a dropkick.
Raigen catches him in an armbar.
Raigen keeps targeting the limbs with knee lifts and leglocks.
Hansel reverses a leglock and clamps on a front facelock.
Raigen shifts into an abdominal stretch and bends Hansel backward.
Hansel powers through with another powerslam.
Raigen answers with a bodyslam.
Hansel blocks a knee lift and creates space.
Raigen takes Hansel down with a leglock.
Hansel returns to the Boston crab.
Raigen refuses to submit.
Hansel hits a flying forearm smash.
Raigen fires back with a double axehandle.
Hansel attempts a spinning toe hold.
Raigen throws Hansel out of the ring.
Hansel beats the count and rolls back inside.
Hansel lands a dropkick.
Raigen answers with a bodyslam.
Hansel drives another atomic kneedrop into Raigen and covers.
Raigen kicks out.
Raigen tries to throw Hansel outside again.
Hansel reverses and snaps Raigen into a spinning toe hold.
Raigen absorbs the damage and keeps coming.
Raigen lands a knee lift.
Hansel answers with a spine crusher.
Raigen lands another knee lift.
Hansel throws Raigen with a belly-to-belly suplex.
Raigen catches Hansel in an abdominal stretch.
Raigen looks for a piledriver, but Hansel blocks it.
Hansel fires back with an armdrag.
Raigen clubs him with a double axehandle.
Hansel clamps on a front facelock.
Raigen survives and lands another double axehandle.
Hansel hits a spine crusher.
Raigen spikes Hansel with a piledriver and covers.
Hansel kicks out.
Raigen throws Hansel out of the ring.
Hansel beats the count again.
Raigen catches Hansel in the Demon Sleeper.
Hansel refuses to submit.
Hansel lands another spine crusher.
Raigen answers with a leglock.
Raigen repeatedly throws Hansel out of the ring, forcing the champion to burn energy crawling back before the count.
Hansel keeps surviving, using spinning toe holds, flying forearms, belly-to-belly suplexes, and powerslams to stay alive.
Raigen keeps attacking with armbars, knee lifts, front kicks, leglocks, and the Demon Sleeper.
Hansel lands a belly-to-belly suplex and covers.
Raigen kicks out.
Raigen snaps Hansel into an armbar and covers.
Hansel kicks out.
Raigen lands another knee lift and covers again.
Hansel kicks out again.
Hansel hits a spine crusher.
Raigen answers with a double axehandle.
Hansel tries a powerslam.
Raigen throws Hansel out of the ring again.
Hansel beats the count.
Hansel throws Raigen with another belly-to-belly suplex.
Raigen answers with a front kick.
Hansel twists into a spinning toe hold.
Raigen counters into an abdominal stretch.
Raigen catches Hansel in the Demon Sleeper and finally drags the champion down.
Raigen covers and gets the three-count.
SECOND FALL: RAIGEN PINS HANSEL AFTER THE DEMON SLEEPER.
MATCH TIED 1–1.
Raigen presses forward immediately with a double axehandle.
Hansel reverses an armbar and blasts Raigen with a flying forearm smash.
Hansel lands another flying forearm.
Raigen answers with a front kick.
Raigen attacks the leg with back-to-back leglocks.
Hansel survives but struggles to stand.
Hansel powers Raigen down with a powerslam.
Raigen answers with a bodyslam.
Hansel lands another flying forearm smash.
Raigen drops low and grabs the leg again.
Raigen keeps pulling Hansel into armbars and leglocks, forcing the champion to fight from underneath.
Hansel fires back with an armdrag.
Raigen traps the leg again.
Hansel lands another flying forearm.
Hansel follows with another armdrag.
Raigen absorbs it and keeps grinding the match down.
Raigen hits a bodyslam.
Hansel catches Raigen in a front facelock.
Raigen breaks through with a front kick.
Hansel hits a spine crusher.
Raigen answers with a knee lift.
Raigen traps Hansel in another leglock.
Hansel fights loose and lands a spine crusher.
Raigen answers with a bodyslam.
Hansel throws Raigen with a belly-to-belly suplex.
Raigen counters into an armbar.
Hansel tries to rally with a powerslam.
Raigen throws Hansel out of the ring one more time.
Hansel beats the count, exhausted but still champion for the moment.
Raigen catches Hansel by the arm as he re-enters.
Raigen cranks the armbar, drags Hansel down, and turns the damage into a final pinning cover.
The referee counts three.
RESULT: RAIGEN DEFEATS HANSEL 2–1 VIA PINFALL WITH AN ARMBAR TO WIN THE ETERNAL FLAME CHAMPIONSHIP.
Julian:
Raigen has done it. Hansel took the first fall, but Raigen kept forcing him into long stretches of survival until the champion had nothing left.
Brick Brody:
That was a war of attrition. Raigen attacked the limbs, kept throwing Hansel outside, and made every return to the ring cost something.
Julian:
Hansel showed tremendous heart, but the Eternal Flame Championship changes hands tonight.
Brick Brody:
Raigen is the new champion, and he earned it the hardest way possible.
Julian:
The North Star Tag Team Champions are here in non-title action. The belts are not on the line, but momentum absolutely is.
Brick Brody:
Lady Isolde Blackthorne and Prioress Malveil are dangerous opponents. If they beat the champions here, they can make a strong case for a title opportunity.
Match
Alice starts fast against Lady Isolde Blackthorne, snapping her over with the Wonderland Whirl hurricanrana.
Lady Isolde Blackthorne answers with a Velvet Backstabber.
Alice launches into Wonderland’s End, crashing down with the moonsault.
Lady Isolde Blackthorne survives and spikes Alice with Final Decree.
Alice keeps moving and hits an over-the-shoulder armdrag.
Lady Isolde Blackthorne responds with High Court, throwing Alice from the top.
Alice comes back with another armdrag and follows with the Rabbit Hole DDT.
Lady Isolde Blackthorne absorbs the impact and tags Prioress Malveil.
Alice meets Prioress Malveil with a forearm smash.
Alice tags Dorothy.
Prioress Malveil greets Dorothy with a superkick.
Dorothy tags Alice back in.
Alice and Dorothy double-team Prioress Malveil.
Alice locks on a keylock.
Dorothy slams Prioress Malveil with a bodyslam.
Prioress Malveil fights through and strikes Alice with the Divine Palm.
Alice launches into Wonderland’s End again.
Dorothy follows with another bodyslam.
Prioress Malveil counters with a Faithbreaker suplex.
Alice lands a double kneedrop and covers.
Prioress Malveil kicks out.
Alice tags Dorothy.
Dorothy crushes Prioress Malveil with a one-armed neckbreaker slam.
Prioress Malveil answers with Rite of Silence.
Dorothy hits a spinebuster and covers.
Prioress Malveil kicks out.
Dorothy and Alice work together again.
Dorothy lands another one-armed neckbreaker slam.
Alice applies a keylock.
Prioress Malveil fights back with another Rite of Silence.
Prioress Malveil catches Dorothy with the Divine Palm.
Dorothy tags Alice.
Alice and Dorothy try to keep the pace high.
Alice snaps Prioress Malveil over with an armdrag.
Dorothy adds a backhand chop.
Prioress Malveil drops Alice with a Faithbreaker suplex.
Prioress Malveil and Lady Isolde Blackthorne isolate Alice.
Prioress Malveil hits a Penance DDT.
Lady Isolde Blackthorne follows with a Judicial Neckbreaker.
Alice fights through the double-team and lands Wonderland’s End.
Prioress Malveil keeps the pressure on with a superkick.
Alice answers with a double kneedrop.
Prioress Malveil looks for another Divine Palm.
Alice neutralizes it.
All four wrestlers spill into the ring.
Alice hits an over-the-shoulder armdrag.
Dorothy rolls through with a school-girl roll-up.
Prioress Malveil lands a superkick.
Lady Isolde Blackthorne crashes in with a frog splash.
Alice recovers first and drops Prioress Malveil with a Code Red sunset flip powerbomb.
Alice covers.
Lady Isolde Blackthorne makes the save.
Alice locks Prioress Malveil in a keylock and covers again.
Prioress Malveil kicks out.
Alice and Dorothy unleash another double-team.
Alice applies the keylock.
Dorothy spikes Prioress Malveil with the Kansas Cyclone.
Prioress Malveil answers with a Penance DDT.
Alice hits the Wonderland Whirl hurricanrana.
Dorothy adds a cartwheel elbow smash.
Prioress Malveil cuts them off with a superkick.
Alice and Dorothy keep rolling.
Alice lands Wonderland’s End.
Dorothy follows with a splash.
Prioress Malveil answers with Rite of Silence.
Alice snaps Prioress Malveil over with another Wonderland Whirl.
Dorothy hits a spinebuster.
Prioress Malveil traps Alice in the Sanctified End.
Alice escapes before the hold can finish her.
Alice springs up, launches into Wonderland’s End one more time, and lands flush on Prioress Malveil.
Alice covers.
The referee counts three.
RESULT: BLONDE BOMBSHELLS DEFEAT LADY ISOLDE BLACKTHORNE & PRIORESS MALVEIL VIA PINFALL WHEN ALICE PINS PRIORESS MALVEIL WITH WONDERLAND’S END MOONSAULT.
Julian:
The champions were pushed hard, especially by Prioress Malveil, but Alice found the finish when it mattered.
Brick Brody:
That was a champions’ response. They were tested, they were isolated, and they still found their timing late.
Julian:
Lady Isolde and Prioress Malveil showed they can threaten the division.
Brick Brody:
But tonight, the Blonde Bombshells reminded everyone why they hold the North Star Tag Team Titles.
Julian:
This is a direct collision. John Henry brings raw strength, while Sandman brings impact, precision, and a dangerous striking game.
Brick Brody:
John Henry can end a match with one power move, but Sandman does not need much space to put someone down.
Match
John Henry reaches for Iron Collision immediately.
Sandman reverses and drives John Henry down with a backbreaker.
John Henry powers back and hurls Sandman with Iron Collision.
Sandman answers with a spinning fist strike.
John Henry lands a backbreaker.
Sandman snaps John Henry down with a corkscrew neckbreaker.
John Henry fires back with an atomic drop.
Sandman answers with another backbreaker.
John Henry lands a second atomic drop.
Sandman strikes back with another spinning fist.
John Henry throws Sandman with a bodyslam.
Sandman suddenly catches John Henry with Go to Sleep.
John Henry absorbs the blow but slows down.
John Henry tries a knee lift.
Sandman neutralizes it.
John Henry lands another knee lift.
Sandman bends John Henry backward with a backbreaker.
John Henry grabs Sandman and launches him again with Iron Collision.
Sandman slips behind and locks in a sleeper.
John Henry fights through it and stays on his feet.
John Henry throws Sandman with a back suplex bomb.
Sandman answers with a spin heel kick.
John Henry hesitates for a moment.
Sandman rushes in, hooks the head, and drives John Henry face-first with a running bulldog.
Sandman covers.
The referee counts three.
RESULT: SANDMAN DEFEATS JOHN HENRY VIA PINFALL WITH A RUNNING BULLDOG.
Julian:
John Henry had moments of power, but Sandman kept answering every heavy shot with something sharper.
Brick Brody:
That running bulldog came at the perfect time. John Henry was still dangerous, but Sandman caught him before he could reset.
Julian:
A strong win for Sandman on Wrestlefest Canada Day.
Brick Brody:
And a reminder that power alone does not win every fight.
Julian:
The Mythic Crown Championship is on the line in a Triple Threat Match. King Arthur defends against Mordred and Frankenstein’s Monster.
Brick Brody:
Arthur does not need to be pinned to lose the title. Mordred wants the crown, Frankenstein’s Monster wants destruction, and Arthur has to survive both.
Match
Frankenstein’s Monster tries to overpower King Arthur with the Deadweight Drop.
King Arthur reverses and drives Frankenstein’s Monster down with King’s Decree.
Mordred enters the fight and joins King Arthur in attacking Frankenstein’s Monster.
Mordred plants Frankenstein’s Monster with a sitout powerbomb.
King Arthur traps Frankenstein’s Monster in an abdominal stretch.
Frankenstein’s Monster absorbs the punishment and fires back with an elbow drop.
King Arthur keeps the abdominal stretch applied as long as he can.
Mordred catches Frankenstein’s Monster with a swinging neckbreaker.
Frankenstein’s Monster answers with another elbow drop.
Frankenstein’s Monster tries to grind King Arthur down with a rear chinlock.
King Arthur neutralizes the hold.
Frankenstein’s Monster suddenly crushes King Arthur with The Flat Liner running powerslam.
King Arthur turns toward Mordred and locks in an Indian deathlock.
Mordred refuses to submit.
Mordred looks for a downward spiral.
King Arthur reverses and catches Mordred with an atomic drop.
Frankenstein’s Monster and Mordred briefly work together against King Arthur.
Frankenstein’s Monster drops an elbow.
Mordred hits an inverted sitdown faceslam.
King Arthur answers with a jumping knee drop.
King Arthur traps Frankenstein’s Monster in another abdominal stretch and covers.
Frankenstein’s Monster reverses the pin.
King Arthur kicks out.
Frankenstein’s Monster goes for another elbow drop on Mordred.
Mordred reverses and levels Frankenstein’s Monster with a clothesline.
Frankenstein’s Monster tries to smash King Arthur with Heavy Hand.
King Arthur reverses and plants Frankenstein’s Monster with King’s Decree.
King Arthur covers.
Frankenstein’s Monster kicks out.
Mordred attacks Frankenstein’s Monster with a clothesline.
Frankenstein’s Monster neutralizes it.
Frankenstein’s Monster tries to slow King Arthur again with a rear chinlock.
King Arthur shuts it down.
King Arthur and Mordred collide in the center.
King Arthur lands a jumping knee drop.
Mordred answers with a clothesline.
King Arthur and Mordred again turn their attention to Frankenstein’s Monster.
King Arthur spikes Frankenstein’s Monster with a flowing DDT.
Mordred follows with a clothesline.
Mordred catches King Arthur with a vertical suplex.
Frankenstein’s Monster clamps Mordred in a rear chinlock.
Mordred breaks free and hits a flying bulldog.
Frankenstein’s Monster throws Mordred with the Graveyard Slam.
Mordred answers with a downward spiral.
King Arthur catches Mordred with an atomic drop.
Mordred answers with a dropkick.
Frankenstein’s Monster drops an elbow onto Mordred.
Mordred struggles up and counters the next exchange with a downward spiral.
King Arthur traps Mordred in an abdominal stretch and covers.
Mordred kicks out.
Frankenstein’s Monster locks Mordred in The Clamp.
Mordred refuses to submit.
King Arthur blasts Mordred with King’s Decree.
Mordred answers with a downward spiral and escapes the pin.
Frankenstein’s Monster hammers Mordred with The Bolt Driver.
King Arthur catches Mordred with another atomic drop.
Frankenstein’s Monster throws Mordred with Stitched Slam.
Mordred answers with a vertical suplex.
Frankenstein’s Monster turns toward King Arthur and hoists him for the Graveyard Slam.
King Arthur lands hard but rises with one last burst.
King Arthur hooks Frankenstein’s Monster and drives him down with King’s Decree.
King Arthur covers Frankenstein’s Monster.
The referee counts three.
RESULT: KING ARTHUR DEFEATS FRANKENSTEIN’S MONSTER AND MORDRED VIA PINFALL, PINNING FRANKENSTEIN’S MONSTER WITH KING’S DECREE TO RETAIN THE MYTHIC CROWN CHAMPIONSHIP.
Julian:
King Arthur survives the Triple Threat and retains the Mythic Crown Championship.
Brick Brody:
He had to fight both challengers, temporary alliances, power from Frankenstein’s Monster, and Mordred’s constant threat. That was not clean, but it was championship survival.
Julian:
Mordred came close more than once, and Frankenstein’s Monster absorbed punishment that would have ended most wrestlers.
Brick Brody:
But Arthur found King’s Decree when it mattered. The crown stays with the king.
The camera returns to ringside as the Wrestlefest Canada Day crowd continues buzzing after the main event.
Julian:
What a night for the Mythic Division. Wrestlefest Canada Day opened with WarGames, and Team King’s Hand survived the cage when Brute Bailiff pinned Little John after that devastating Cage Door Slam.
Brick Brody:
That was a brutal statement. Team Merry Band fought with heart, but the King’s Hand showed exactly how dangerous they are when the numbers get messy and the steel gets involved.
Julian:
We also saw a major championship change as Raigen outlasted Hansel in a grueling two-out-of-three falls match to become the new Eternal Flame Champion.
Brick Brody:
Hansel took the first fall, but Raigen dragged him deeper and deeper into damage. By the end, that armbar was not just a hold. It was the end of Hansel’s reign.
Julian:
The Blonde Bombshells kept their momentum strong in non-title action, with Alice pinning Prioress Malveil after Wonderland’s End.
Brick Brody:
Lady Isolde and Prioress Malveil looked dangerous, but the North Star Tag Team Champions showed why they remain the standard.
Julian:
Sandman also scored a sharp win over John Henry, proving that timing and precision can overcome raw power.
Brick Brody:
And in the main event, King Arthur survived Mordred and Frankenstein’s Monster to retain the Mythic Crown Championship.
Julian:
A new Eternal Flame Champion, a successful Mythic Crown defense, and a WarGames victory for Team King’s Hand. Canada Day belonged to the Mythic Division.
Brick Brody:
More action. Less talk. That was Wrestlefest.
Julian:
For Brick Brody, I’m Julian. Thank you for joining us for NPCW Wrestlefest Canada Day 2026. Good night, everyone.
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